This monster hasn't been used in analyzed matches this season.
Attacks the enemy twice, with each attack having a 30% chance to disturb the enemy's HP recovery for 2 turns.
Inflicts damage that's proportionate to your MAX HP to the enemy target and decreases its Defense for 2 turns. Recovers your HP by 50% of the damage dealt. The damage increases as the enemy's HP status decreases.
Attacks all enemies with a deadly wrath, dealing damage proportionate to your MAX HP 2 times, and Brands them for 2 turns. In addition, creates a shield that's equivalent to 10% of the inflicted damage on all allies for 2 turns. The cooldown of [Deadly Wrath] will be reset and your Attack Bar will be increased by 50% if an ally or enemy gets defeated while the skill is on cooldown.
Relationship data hasn't been analyzed for this monster in Season 37.